TERRACE SPEEDWAY
GENERAL TRACK RULES


TYPES OF RACES

Shootout
This is a 6-lap race that consists of the six fastest cars in each class. Trophies are given to the winners of this race and is on Sundays only.

Heat Race
Cars are lined up from slowest time-ins to fastest time-ins. This race includes all cars in each class. It's 15 laps on Saturday night and 10 laps on Sunday.

Main Race
Cars are lined up according to how they finished in the heat race. Winners of the heat race start at the back of the main. Mains are 20 laps on Saturday nights and 15 laps on Sunday. Trophies are given to Saturday night winners.

HOTLAPPING
The track will be open for tuning and testing as follows:
on the Wednesday prior to a race day between 6 pm and 9 pm
on non-race Sundays prior to a race day between 12 noon and 6 pm

The Executive member in charge of hotlapping must be given at least twenty-four hours advance notice of your intention to hotlap. Don't assume someone will be at the track. It must be arranged ahead of time.

Hotlapping on race days is at 3 pm on Saturdays and 10 am on Sundays.

There must be a track official present (who is in charge of session), a phone or cell phone on the premise, and before any hot lapping starts each driver must sign a waiver form. This is to comply with insurance requirements. Anyone not complying with this rule may have his/her racing privileges reviewed by the executive. Remember that people live nearby and can have our track shut down so don't overdo it!

RACING POINTS

SHOOTOUT
6 laps
HEAT
10 OR 15 laps
MAIN
15 OR 20 laps
Position
Points
Position
Points
Position
Points
1st
-
6
1st
-
20
1st
-
20
2nd
-
5
2nd
-
19
2nd
-
19
3rd
-
4
3rd
-
18
3rd
-
18
4th
-
3
4th
-
17
4th
-
17
5th
-
2
5th
-
16
5th
-
16
6th
-
1
6th
-
15
6th
-
15
     
7th
-
14
7th
-
14
     
8th
-
13
8th
-
13
     
9th
-
12
9th
-
12
     
10th
-
11
10th
-
11
     
11th
-
10
11th
-
10
     
12th
-
9
12th
-
9
     
13th
-
8
13th
-
8
     
14th
-
7
14th
-
7
     
15th
-
6
15th
-
6
     
16th
-
5
16th
-
5
     
17th
-
4
17th
-
4
     
18th
-
3
18th
-
3
     
19th
-
2
19th
-
2
     
20-24
-
1
20-24
-
1

POINTS SYSTEM

Points can be earned toward year-end trophies in following circumstances:

25 bonus points are available for early teching of cars. See Safety & General Car Rules 15(b).

25 bonus points are available for timing in on first race day of the season (i.e. Mother's Day).

10 points for timing in each race day plus position points.

Time-in position points. These are determined by number of drivers timing in that day, i.e. 12 Pro Stock drivers = 12 points for fastest
b car. The fastest car also receives an additional 3 points.

Racing points for driver's position at the end of a race (see points chart next page)

Passing points (in the A, B, & C Main only). One passing point given for every position gained.

Work bee points. Each work bee will be worth 25 points to a maximum of 150 points for the season. In the event that a driver races
b in more than one class (i.e. races in both Thunder and Mini Stock) his/her work bee points will be added to his/her points in both
b classes. For example a Thunder/Mini Stock driver who earns the maximum 150 work bee points will have 150 points added to his/her
b Thunder points & Mini Stock points. *IMPORTANT-a driver is not eligible to win a year end trophy unless he/she has at least attended
b 3 work bees.

A, B & C classes all work on same points system. In the case of A & B drivers of the same car being tied for points, the driver that had the fastest time in that year will be considered the A driver.

Cars not taking the checkered flag will be considered not to have completed that race (DNF) and no points or trophies will be awarded. EXCEPT for the Hit-to-Pass class, they only need to take the green flag in order to be awarded their points.

All drivers must race 51% in either class and all points go to the highest %. If a driver raced an even number of days in A and B class, his points go to the class in which he raced on the day of his fastest time-in of the year.

See Substitute Drivers section under General Track Rules for details on driver/work bee substitution. Each driver is allowed an unlimited substitute for work bees. That's work bees only NOT driver substitutes.
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